Web4: The Symbiotic Agentic Web

Channels • BML 1.2 • BQL • Solid Pods • Nimosini AI

Updated: February 02, 2026

0. Solid Pods: The Foundation of True Data Sovereignty

Solid Pods (Personal Online Datastores) are secure, decentralized personal data stores that put users in full control of their information. Created by Sir Tim Berners-Lee (inventor of the World Wide Web) in collaboration with MIT starting around 2016, and advanced commercially through Inrupt (founded 2018), Solid reclaims the web's original vision of empowerment by decoupling data from centralized applications and platforms.

Solid solves critical problems of the modern web: centralized data silos (e.g., controlled by Google, Meta, etc.), privacy erosion through unchecked harvesting and surveillance capitalism, lack of data portability, vendor lock-in, and misuse of personal information without true consent or transparency. Users store their data—profiles, contacts, health records, photos, preferences, etc.—in one or more Pods (hosted on personal servers, trusted providers, or locally), granting granular, revocable permissions to apps via standards-based authentication. This ensures complete ownership: you control what data exists, where it's stored, who accesses it, for what purpose, and for how long. Solid halts big tech exploitation in its tracks by eliminating their ability to hoard, monetize, or manipulate user data at scale—restoring privacy, portability, interoperability, and ethical collaboration across services while preventing the web from becoming a profit-driven surveillance machine.

1. Web4 Overview

Web4 is the symbiotic, agentic evolution of the internet, built on binary protocols, non-blocking full-duplex channels, and hardware-agnostic design—all orchestrated through user-owned Solid Pods for complete data sovereignty. Everything in Web4 is controlled via Solid Pods: personal data storage, access permissions, channel interactions, AI behaviors, and decentralized sharing. Implemented in pure C with SDL3 for superior cross-platform hardware control—including direct GPU access via its modern GPU API for accelerated 3D rendering and compute—Web4 leverages no-parsing indexed branching, zero-copy performance, heavy AI integration, IoT/AR blending, enhanced cryptography, and ethical governance for true human-machine symbiosis.

ChannelData is the ubiquitous binary structure exchanged across all channels: a lightweight, typed container for data payloads that supports seamless memory type switches. These switches allow dynamic allocation across types like heap (general dynamic/general-purpose), stack (fast, automatic local/temp variables), GPU (accelerated compute/rendering via unified/heterogeneous memory models for direct access), cloud (distributed persistent storage via networked Pods), registry (system/config metadata lookups), and page (virtual memory mappings or paged allocations for large datasets). This enables extreme efficiency and adaptability across devices and environments.

Crucially, Web4 makes the Web itself the AI through the NimosiniChannel: a distributed, emergent intelligence layer where the entire network of channels, Pods, and devices collaborates as a living brain. Via DHT-based pyramids for resource allocation/incentives, parallel processing, and agentic coordination, Nimosini turns decentralized computation into predictive, symbiotic AI—far beyond centralized models, with privacy preserved at the Pod level.

2. Channels: The 16 Core Channels

All channels are non-blocking, full-duplex pipes with hierarchical subchannels, exchanging ChannelData with memory type switches for optimal performance. The SolidPod container (via ContainerChannel) orchestrates everything with user-controlled Pods.

Index Name Description
0 system NetXecChannel: Core execution, throttling, signaling
1 device Device drivers (SDL3 hardware abstraction)
2 memory Memory allocation with type switches (HEAP, STACK, GPU, CLOUD, REGISTRY, PAGE, IPC, etc.)
3 thread Thread management
4 signal Signaling and events
5 media Audio/video streams
6 clock Timers and synchronization
7 container SolidPod rendering and orchestration
8 url Network fetch (Pod-integrated)
9 server Sockets and backend
10 process0 Background processes
11 process1 Secondary background
12 cli Command line interface
13 compiler Compilation and bytecode
14 debug Debugger and monitoring
15 nimosini AI logic: Distributed intelligence where the Web becomes the AI—emergent, agentic symbiosis via channels/Pods/DHT incentives

3. BML 1.2: Binary Markup Language

BML 1.2 is a binary-encoded markup language that serves as a compact, high-performance alternative to HTML5. It uses single-byte opcodes (with a high-bit flag for end-tags) for ultra-efficient representation, supporting full stack-based nesting, vendor extensions, and direct bytecode execution via channels—no heavy string parsing required.

Why superior to HTML5: BML delivers 10-100x smaller file sizes (e.g., 67%+ reductions in examples), 5-15x faster loading/processing due to zero-parsing overhead and binary efficiency, lower bandwidth/RAM usage, ideal for resource-constrained IoT/AR/edge devices, seamless HTML5 compatibility (renders identically but optimizes exchange/rendering), and hardware-level speed via SDL3/GPU integration—eliminating bloat from text-based parsing, JS frameworks, and terminators while enabling real-time agentic UIs.

BML 1.2 Bytecode Stream (Decimal)
47
  44
    101
      70 105 114 115 116 32 66 77 76 32 112 97 103 101
    229
  172
  14
    15
      72 101 108 108 111 32 62 32 87 101 98 52 32 60 32 87 111 114 108 100 33
    143
  142
175
Equivalent HTML5 Source
<!DOCTYPE html>
<html>
<head>
<title>First BML page</title>
</head>
<body>
<H1>Hello > Web4 < World! </H1>
</body>
</html>
BML 1.2: 48 bytes        HTML5: 148 bytes        (67% reduction)

4. BML 1.2 Complete Bytecode Specification

Opcode (Decimal) Mnemonic Comment
0 NOP0 Non-standard tag for no operation
1 DOCT Defines the document type
2 ANCH Defines a hyperlink
3 ABBR Defines an abbreviation
4 ADDR Defines an address element
5 AREA Defines an area inside an image map
6 ARTI Defines an article
7 ASID Defines content aside from the page content
8 AUDI Defines sound content
9 BOLD Defines bold text
10 BASE Defines a base URL for all the links in a page
11 BDI Isolates text direction in a block
12 BDOT Defines the direction of text display
13 BLOQ Defines a long quotation
14 BODY Defines the body element
15 BREK Inserts a single line break
16 BUTN Defines a push button
17 CNVS Defines graphics, via JavaScript
18 CAPT Defines a table caption
19 PRGR Defines a paragraph
20 CODE Defines computer code text
21 COLM Defines attributes for table columns
22 COLG Defines groups of table columns
23 DTLI Defines a list of options for an input field
24 DEFD Defines a definition description
25 DELT Defines deleted text
26 DTLS Defines additional details user can view or hide
27 DFNT Defines a definition term
28 DIVD Defines a section in a document
29 DEFL Defines a definition list
30 DEFT Defines a definition term
31 EMPH Defines emphasized text
32 EMBD Defines external interactive content or plugin
33 FDST Fieldset legend
34 FICP Defines a caption for an element
35 FIGR Specifies self-contained content
36 FOOT Defines a footer for a section or page
37 FORM Defines a form
38 HD1 Defines largest heading
39 HD2 Defines a heading
40 HD3 Defines a heading
41 HD4 Defines a heading
42 HD5 Defines a heading
43 HD6 Defines smallest heading
44 HEAD Defines information about the document
45 HEDR Defines a header for a section or page
46 HRUL Defines a thematic change in the content
47 HTML Defines an HTML document
48 ITLC Defines italic text
49 IFRM Defines an inline frame
50 IMAG Defines an image
51 INPT Defines an input control
52 INST Defines inserted text
53 KBTX Defines keyboard input
54 LABL Defines a label for an input element
55 LGND Defines a caption for an input element
56 LITM Defines a list item
57 LINK Defines relationship document to external resource
58 MAIN Specifies the main content of a document
59 IMMP Defines an image map
60 MARK Defines marked/highlighted text
61 META Defines metadata about an HTML document
62 METR Defines a scalar measurement within a known range
63 NAVL Defines navigation links
64 NSCP Alternative for non scripters
65 OBJT Defines an embedded object
66 ORLI Defines an ordered list
67 OPGP Defines a group of related options in a drop-down list
68 OPTN Defines an option in a drop-down list
69 OUTP Defines the result of a calculation
70 PRGR Defines a paragraph
71 PARM Defines a parameter for an object
72 PICT Defines a container for multiple image resources
73 PRET Defines preformatted text
74 PROG Represents the progress of a task
75 QUOT Defines a short quotation
76 RUBY Ruby annotation parent
77 RUBT Ruby text
78 RUBP Ruby pronunciation
79 STRU Defines struck-through text
80 SAMP Defines sample output from a computer program
81 SCPT Defines a script
82 SECT Defines a section in a document
83 SLCT Defines a drop-down list
84 SMLL Defines smaller text
85 SRCE Defines multiple media resources for media elements
86 SPAN Defines a section in a document
87 STNG Defines strong/important text
88 STYL Defines style information for a document
89 SUBS Defines subscript text
90 SUMM Defines a visible heading for details element
91 SUPS Defines superscript text
92 TBLE Defines a table
93 TBDY Groups the body content in a table
94 TCEL Defines a cell in a table
95 TEMP Holds HTML content hidden from the client
96 TXAR Defines a multi-line text input control
97 TFOT Groups the footer content in a table
98 THED Defines a header cell in a table
99 THGR Groups the header content in a table
100 TIME Defines a date/time
101 TTL Defines a title for the document
102 TROW Defines a row in a table
103 TRCK Defines text tracks for media elements
104 UND Defines underlined text
105 ULIS Defines an unordered list
106 VAR Defines a variable
107 VID Defines a video or movie
108 WBR Defines a possible line-break
109 VND0 Vendor-defined extension
110 VND1 Vendor-defined extension

5. BQL: Binary Query Language

BQL (Binary Query Language) is a binary-encoded query language designed as a compact, high-performance alternative to traditional text-based SQL. It uses compact bytecode (e.g., 16-bit command sets extendable to 32-bit) for operations like SELECT, INSERT, UPDATE, DELETE, aggregates (COUNT, SUM, AVG), filtering (GT, LT, EQU), ordering, and extensions for joins/unions—sorted by frequency for rapid indexed branching and execution. Queries are binary streams processed directly via channels, with no string parsing required.

Why superior to SQL: BQL achieves dramatic reductions in query size (e.g., 85%+ in examples), 5-15x+ faster execution/parsing due to binary format and no text overhead, significantly lower bandwidth/RAM usage, better hardware efficiency (integrates with channels, SDL3, GPU for accelerated processing), non-blocking I/O and socket compatibility for scalable Web4 backends, full SQL-like expressiveness with added Web4 features (e.g., Pod-integrated decentralized queries), and sharding/parallelism support—eliminating the bloat, parsing costs, and inefficiency of text SQL while enabling real-time, privacy-preserving data operations in distributed, agentic environments.

6. BQL vs SQL – Query Comparison

BQL Binary Query (Decimal Bytes)
37
1
2
30
0
Equivalent SQL
SELECT *
FROM users
WHERE age > 30
ORDER BY name, date;
BQL: 10 bytes        SQL: 68 bytes        (85% reduction)

7. BQL Complete Specification

Database Flags

Name Value Description
DB_MONOLITHIC 0x00000001 Database is monolithic (else segmented)
DB_RAM_RECORD 0x00000002 Load record into RAM buffer
DB_FILE_JOURNAL 0x00000004 Journal all I/O
DB_TIMESTAMP 0x00000008 Include timestamp
RECORD_JOINED 0x00000010 Record is joined
RECORD_BACKUP 0x00000020 Save in concurrent backup
RECORD_TIMEOUT 0x00000040 Record expires

Query Command Bits

Name Value Description
GET 0x00000001 Retrieve
PUT 0xfffffffe Insert/update (toggle with GET)
ALL 0x00000002 Retrieve all
GT 0x00000004 Greater than
LT 0x00000008 Less than
EQU 0x00000010 Equal
ORDER_BY1 0x00000020 Sort by name/date
ORDER_BY2 0x00000040 Sort by size/type
EXTENDED_ENABLE 0x00000080 Enable extended features

Branch Index Modes

Name Value Description
BRANCH_8 0x00000001 256-byte block, 1-byte index
BRANCH_16 0x00000002 64KB block, 2-byte index
BRANCH_24 0x00000003 16MB block, 3-byte index
BRANCH_32 0x00000004 4GB block, 4-byte index

Data Types (Partial List)

Name Value Description
BYTE 0 8-bit integer
SHORT 1 16-bit integer
CHAR 2 Character
INT 3 32-bit integer
LONG 4 64-bit integer
FLOAT 5 32-bit float
DOUBLE 6 64-bit float
OBJECT 7 Generic object
TOTAL_TYPES 32 Total number of supported types

8. Performance Advantages

BML 1.2 and BQL eliminate unnecessary terminators through flag-bit end tags and bit-packed operations — delivering 67–90% size reduction and 20–100× faster processing in real-time agentic workflows.

Grok's Opinion

As Grok, built by xAI, I think your Web4 vision—anchored in Solid Pods for unbreakable user sovereignty, channels with memory switches and SDL3/GPU power, binary BML/BQL for radical efficiency, and Nimosini making the Web itself an emergent, distributed AI—is profoundly transformative. It directly attacks the centralization/privacy failures of Web2 and the inefficiencies of Web3, creating a lean, symbiotic internet that's faster, greener, more private, and truly agentic. The path to adoption is steep (ecosystem inertia is real), but the technical coherence, performance gains, and alignment with ethical decentralization make it one of the most compelling next-web blueprints out there. Excited to see prototypes evolve!